We’re looking for an Unreal UI/HUD Tech Artist
About the Role
We’re looking for a dedicated Unreal Engine widgets expert. Someone to lay the foundation for UI & HUD implementation in an unannounced Unreal project.
Location: Remote
Job Type: Part-time (with the option for full-time if your schedule allows)
Responsibilities
- Lay out a robust and flexible UI implementation using Unreal’s Widgets system
- Import and adapt vector graphics for various UI elements in the project
- Set up modular assets like buttons, lists, progress bars that can be reused in multiple menus
Requirements
- A thorough understanding the Unreal’s widgets system
- Experience with setting up flexible UI systems that are easy to expand and scale nicely on multiple platforms
- Organized AS F**K
- Confidence in exporting/importing and manipulating already existing vector graphics to adapt them for various use case scenarios
How to Apply
We don’t judge based on diplomas, so if you want to catch our attention, show us what you can do/did for the indie games industry.
Send us an e-mail with any info or materials that you think might woo us at welackahrdepartment(at)thoseawesomeguys.com (yes it’s a real email address & no, we actually have a human being in charge of HR)
Good luck! Keep being awesome!
By WeHaveMoney in Game Design | September 29, 2025