Were looking for a Graphic Designer!

French girls, looking for someone to draw us good 😉

We’re looking for a kick-ass Graphic Designer who can make our ugly things pretty and our pretty things useful.

Our kick-ass Designer will produce high-quality graphics for print materials, social media, other digital distribution channels and  websites. In addition to producing high-quality graphics, they will be responsible for the ongoing creation of graphic assets, photo editing, and graphic production assistance for larger scale projects. They should be experienced in creating designs in adherence to visual branding identity guidelines and can intuitively respect or possibly evolve the visual language of a given design.

Who we be

… aaaaaand POST

Responsibilities

  • Conceptualizing and designing visuals based on requirements 
  • Creating images and layouts to be used in various applications, either promotional or otherwise using specialized software
  • Working alongside the marketing team on developing concepts for Social Media campaigns, Publishing campaigns etc.
  • Working alongside the publishing team on developing presentation materials for ongoing or potential new projects
  • Create reusable graphics templates; modify and resize existing graphics for various platforms and uses; format materials based on specifications.
  • Produce layouts and designs for website special features
  • Assist with managing digital asset libraries
  • Collaborate with staff across TAG and TAG partners on graphic design needs

Requirement

  • Experience with publication design and layout for digital and print
  • Understanding of trends and best practices for using graphics to communicate effectively via digital channels.
  • Experience working in Social Media in particular and/or Digital Advertising in general
  • Proficient in using Adobe Creative Suite (especially Photoshop and Illustrator)
  • Being open to feedback and willing to make changes to your designs within short timeframes
  • Passion for graphic design, color management, and basic design principles
  • A love for video games and an understanding of the culture and industry around them

Pluses

  • Experience in motion design and relevant software (After Effects, Premiere)
  • Experience in video editing and / or animation software or any other relevant software
  • Experience in marketing requirements and assets for video game publishing platforms
  • Proficiency in advanced typography and layout design

How to Apply

We don’t judge based on diplomas, so if you want to catch our attention, show us what you did/what you can do! Send us an e-mail with any info that you think might woo us at  welackahrdepartment@thoseawesomeguys.com (yes it’s a real email address).

Good luck! Keep being awesome!

4 Comments By in | July 10, 2019

Were looking for a Community Developer!

Help us random person on the internet, you’re our only hope!

We’re searching high and low for someone willing to take on a full-time, fully-paid (in human currency), Community Developer position and join the TAG ranks in Bucharest, Romania.

Their main responsibilities would include getting acquainted with all the communities built around TAG games and, in due time, helping them grow and expand to other potential platforms. Besides that, they’ll also be in charge of spearheading our projects into the minds and streaming schedules of our partner content creators, as well as building and maintaining relationships with their communities and home platforms.

Who we be

… aaaaaand POST

Responsibilities

  • Cooperate with the Marketing and Social Media team to lay the groundwork for new communities based on new TAG projects
  • Build, maintain and entertain relations with content creators and their communities
  • Keep our already established communities engaged by responding to comments and queries on all social media profiles within the TAG ecosystem
  • Maintain and moderate our Discord servers 
  • Research new trends and technologies with which to better interact with our fans and followers

Requirements

  • A passion for talking, networking and socializing (there’s gonna be a lot of human interaction in this, so you better be ready)
  • Past experience dealing with communities in the video game industry. (Yes, raid leading in MMOs does count as experience)
  • Past experience in community building (Yes, volunteer work does count, as long as it is relevant to what we do)
  • Proficient understanding of how to interact with communities on general social media platforms (Especially Facebook, Twitter, Instagram, Youtube, Tumblr, etc)
  • Proficient understanding of how to interact with communities on special social content platforms & forums (Steam Forums, Reddit, Imgur, 9gag, tiktok)
  • Familiarity and understanding of video game industry content creators, their work and communities (especially Twitch and Youtube)
  • Some prior experience with community management tools (Agorapulse, Tweet Deck, etc)

How to Apply

We don’t judge based on diplomas, so if you want to catch our attention, show us what you did/what you can do! Send us an e-mail with any info that you think might woo us at  welackahrdepartment@thoseawesomeguys.com (yes it’s a real email address).

Good luck! Keep being awesome!

4 Comments By in | July 10, 2019

Item System Overhaul | Move or Die

Hey there!

So many of you might be wondering what we’ve got up our sleeves for the immediate future. While the entire team has been busy polishing up the tons of game modes, characters and other shenanigans bound to be released in the upcoming Winter updates, there were certain moments when we decided we might also need to take a step and look through some of the features that have been part of the game for almost 2 years since release.

Read more…

250 Comments By in | December 4, 2017

The games on fire and we have a really small extinguisher

Nick’s been getting ready for his close-up for a few months now and has started putting up Devlogs about Move or Die again. The first short episode covers the fix for one of the most reported bugs in the game, as well as  Nick’s general thoughts on moving forward with bug-fixing and content creation for Move or Die.

Check it out, it’ll take you less than a poop’s time.