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Party Mode – #4 Polish Score Screen, Life Bar Eyes & Jump In

Finally the GUI looks decent 😀

We spent the past few days working mostly on the score screen and overall UI. We added the colored towers, made them animate nicely and placed everything where it should be.

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By Nicolae Berbece in Game Design, Move or Die | April 23, 2014

Party Mode – #3 Basic Functionality

We currently have a working version of party mode. It’s bare bones, only 2 minigames so far: Stomp and Bomb Tag, but hey, it works!

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By Nicolae Berbece in Game Design, Move or Die | April 12, 2014

Party Mode – #2 UI Prototype

Continuing with documenting the development of Party mode…

I started doing some rough prototypes of the score screen. This screen would appear after each minigame showing the scores of each player.

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By Nicolae Berbece in Game Art, Game Design, Move or Die | March 22, 2014

Party Mode – #1 The Idea

A few weeks from now, Otaku Festival happens, a yearly event about Japanese culture and gaming. (If you look close enough at the site’s background you can see my face)

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By Nicolae Berbece in Events, Game Design, Move or Die, Thoughts | March 14, 2014

Why “Move or Die” is a separate game

MoD isn't CJ

If I was a gamer interested in Concerned Joe, observing this from the “outside” I would think “Wow, those developers are trying to milk their game that isn’t even released yet, what a bunch of assholes”

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By Nicolae Berbece in Industry, Move or Die | March 13, 2014
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